Harbour

Cost 2,000
Repair cost 800
Repair cost if ruined 1,600
  • 120 wealth from maritime commerce
  • 60 wealth from local commerce
  • -1 food
Building Chain (Armenia, Armenia (Emperor Edition), Parthia, Parthia (Emperor Edition))
Description

Harbours were vital in the ancient world, offering a safe refuge from pirates and storms and a place for trade. Although most ships hugged the coastlines, loading and unloading goods needed a sheltered harbour. A natural bay would do, but the construction of docks and wharfs, and sheltering sea walls made sea-going life much easier. Harbours were colossal undertakings, but the long-term benefits far outweighed the labour and costs involved.

Requires
Buildings
Enables
Buildings
Units
Local Garrison
Faction Availability