Arevaci (Hannibal at the Gates)

Warrior Society: +1 public order for every war against a neighbouring faction
Horsemanship: +1 experience rank for cavalry recruits


The Arevaci are a warlike people. From their Celtic origins in northern central Iberia, they have expanded east and southwest through migration and conquest, displacing a number of other tribes in the process. Their capital is Numantia, east of the great 'Meseta Central' plateau that runs through the heart of Iberia. The region's topography lends itself to the mass 'transhumance', or livestock migration, to the grassy lowlands of the Ebro valley, which provides the Arevaci's chief food supply. Chiefly a militaristic society, they also hold the rite of 'excarnation', the practice of leaving dead warriors' bodies on their funeral litters so flesh and organs can be stripped by vultures.

By the middle of the 3rd century BC, Roman and Carthaginian expansionism has brought both to the Arevaci's door, although it is now Hannibal's grand mercenary army that shares their border. This places difficult choices before them; both superpowers have interfered in Iberia for far too long, yet it is not possible to take on Rome and Carthage at the same time, despite the Arevaci's knowledge of the terrain, their superb fighting prowess, and alliances with other tribal peoples. For now, they maintain their neutrality, but it cannot last. Someone must control the Iberian peninsula, could it be the Arevaci?

Other Chiefs

The chiefs are the wisest, most experienced men of the Celtiberian confederation of tribes, most qualified to rule and provide counsel when necessary.

Elder Chiefs

The Arevaci are a Celtic people who settled in the centre of the Iberian peninsula around 1000BC. Although chiefly concerned with the farming of livestock, they are also highly militaristic and expansionist in outlook. The elders are their wisest men.
  • Our Land: Public order penalty (maximum of -4) from presence of foreign cultures
  • One People: +25 to diplomacy with all Iberian factions
  • Horse Nobility: +10% morale for all cavalry units
Starting Region(s)