Ardiaei (Pirates & Raiders)

Rapid Campaigns: +50% mercenary upkeep costs
Promise of Loot: -50% mercenary recruitment costs


The Illyrian tribe of the Ardiaei originated inland, but eventually found their way to the Adriatic coast and settled there, dedicating themselves to sea-born piracy of the Adriatic Sea trade routes.

Seen as debauched by the Greeks from whom they have borrowed aspects of their culture, they drink heavily and celebrate greatly in the plunder stolen from their enemies.

Perhaps most famously, the Kingdom of the Ardiaei briefly became a powerful nation under the leadership of Agron, who captured several Greek cities and constantly raided the Adriatic coast. He also lent his services to the Acarnanians when the Epirot monarchy was extinguished, achieving his greatest victory in their defence.

Now, however, the Ardiaeiā€™s continual piracy is drawing the ire of powerful forces in the region - those with a vested interest in the profits of Adriatic trade, like Rome. As the 3rd century BC begins the Ardiaei have a fight ahead of them. However, they have strength and cunning that their neighbours lack; can they turn it to their advantage and bring first the Adriatic, and maybe the world, under Ardiaei control?

Other Families

By age and experience these noble families are most qualified to rule or provide counsel when necessary.

Ardiaean Dynasty

The Ardiaean Dynasty is the most powerful of the Illyrian noble families, founded by King Pleuratus during the 3rd century BC. They are natural sea-borne pirates and raiders, and expansionist in their outlook.
  • Neglected Land: -20% wealth from agricultural buildings
  • Expert Seafarers: +1 recruitment slots in all ports
  • Pirates: +200% income from raiding
Starting Region(s)
Specialist Units