Getae (Pirates & Raiders)

Rapid Campaigns: +50% mercenary upkeep costs
Promise of Loot: -50% mercenary recruitment costs

Description

The Getae are not a single tribe, but a loose confederation settled around the Lower Danube. They differ from other local tribes through their worship of Gebeleizis, who manifests himself through lightning and thunder, and Zalmoxis, who represents immortality. It is also possible that the two are the same god or that Zalmoxis was a prophet who preached fearlessness in death. The Getae strongly believe there are no other gods than their own, yet see themselves as constantly at odds with the heavens, even firing arrows at Gebeleizis during heavy storms.

There is some debate as to whether the Getae and the Dacians were the same peoples, or different tribes united by a common tongue. The Greeks, certainly, first referred to them as the Getae upon their first encounter during the 7th century BC. Famed for their impressive shock cavalry and hit-and-run raiding tactics, the Getae earned the reputation during their time under the control of the now-weakened Odrysian Kingdom, to whom they provided military services.

Like many others in the region, they also fell victim to the aggressive expansion of the Macedonian king, Alexander the Great, who razed Getae settlements before beginning his Persian expedition. Since the death of Alexander and the break-up of his empire, the Getae have taken advantage of regional instability, using the opportunity to consolidate themselves. Now they stand ready to strike against former rulers and weaker neighbours alike, facing down resistance and returning aggression one hundred-fold!

Other Chiefs

The chiefs are the wisest, most experienced of the Getae, qualified to rule or provide counsel when necessary.

Elder Chiefs

The Getae are a confederation of Dacian peoples who settled around the Lower Danube. Surviving by raiding the surrounding territory, they are expansionist in outlook. The elders are their wisest men.
  • Old Enemies: -25 to diplomacy with all nomadic factions
  • Our Gods: public order bonus (maximum of +4) from presence of Balkan culture
  • Fiercely Independent: +10% melee defence in battle.
Starting Region(s)
Malva
Specialist Units