Battlefield Play

Introduction

Unlike the campaign map, the battlefield is a real-time environment. Here you command an army or fleet of up to forty units against an opposing force controlled by the game's artificial intelligence. There are two distinct phases of a battle: deployment and conflict.

Victory Points

The scale of any victory in battle is measured by the number of casualties suffered by each side. However, in siege or port assault battles the attacker can capture key positions known as victory points. When two thirds of the available victory points have been captured, the defenders’ victory tickets will start to diminish by way of a countdown. The defender must reclaim their victory points to stop this happening or lose the battle when the number of tickets reaches zero.