Auxiliary Horse Skirmishers
Recruitment Cost | 390 | |
Upkeep Cost | 80 | |
Missile Damage | 32 | |
Range | 80 | |
Shots Per Minute | 7 | |
Ammunition | 7 | |
Melee Attack | 9 | |
Weapon Damage | 24 | |
Charge Bonus | 4 | |
Melee Defence | 38 | |
Armour | 15 | |
Health | 70 | |
Base Morale | 30 |
Abilities
Strengths & Weaknesses
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Description
Cavalry skirmishers relied on the speed of their mounts to close quickly with an enemy, attack, and then withdraw before any counterattack. This was the main role of cavalry in supporting hoplites, harassing enemy phalanxes and skirmishers and only pursuing foes already on the run. Most used javelins, and some attacked using the 'Cantabrian circle', where riders would circle in front of an enemy, taking it in turns to throw their javelins before galloping to the rear again. A few skirmishing riders carried swords and small shields to use if forced into a melee. Thracian cavalrymen often strapped their crescent-shaped pelte shield to their backs, giving them a little protection when they withdrew, a habit that sensible neighbours would have copied.
Requires |
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Buildings |
Regions Mtskheta Iconium Trapezos Arsamosata Phasis Tushpa Amaseia Palmyra Palmyra Armavir Dura Phasis Side Tyros Sinope Samosata Nicomedia Tarsus Gabala Amaseia Trapezos Mazaca Antioch Thapsacus Carana Dura Antioch Mtskheta Gabala Artaxa Samosata Nicomedia Mazaca Tigranocerta Sinope Arsamosata Iconium |
Faction Availability |
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