Dockshed

Cost 2,900
Repair cost 1,160
Repair cost if ruined 2,320
  • Level II ship hulls (+10% health) upon recruitment
  • +20% wealth from maritime commerce
  • 140 wealth from manufacturing (industry)
  • -4 public order per turn (squalor)
Building Chain (Athenai (Wrath of Sparta), Athens, Baktria, Boiotian League (Wrath of Sparta), Cimmeria (Black Sea Colonies), Colchis (Black Sea Colonies), Epirus, Korinthos (Wrath of Sparta), Macedon, Massilia (Black Sea Colonies), Pergamon (Black Sea Colonies), Pontus, Seleucid, Sparta, Sparta (Wrath of Sparta), Syracuse, Syracuse (Hannibal at the Gates))
Building Chain (Carthage, Carthage (Hannibal at the Gates))
Building Chain (Egypt)
Description

Economic and military dominance relied not only land victories but also on control of the sea. An empire had to be able to outfit merchant vessels and warships, as well as keep contact with colonies and trading partners, if it was to thrive and grow. Warships, from patrolling biremes to colossal quinqueremes were vital in maintaining trade networks and for moving and resupplying overseas expeditionary armies. In Carthage, following the Phoenician tradition, the docksheds of the fleet were improved by the construction of a great 'cothon'. A protected harbour, the cothon was built to house and outfit 220 warships. It resembled a great wheel, with the slips facing inwards towards a central island housing the commander and administrative headquarters of the fleet; a fine example of elegant and functional design.