Attributes are the innate, "passive" abilities that units and ships can use to govern their capabilities in battle. As such, they do not generally have to be activated, although an attribute may bestow an ability activated by a button on the battle interface. For example, some units are inherently fearsome, so their very presence in battle can "Frighten" an enemy, reducing their morale. Similarly, some units "Can Hide", enabling them to remain out of sight of enemy units within certain distances.