|Repair cost if ruined||3,280|
- +8% wealth from entertainment (culture)
- 160 wealth from manufacturing (industry)
- +4 public order per turn
- -2 food
Building Chain (Ardiaei (Pirates & Raiders), Arevaci, Arevaci (Hannibal at the Gates), Arverni, Arverni (Caesar in Gaul), Boii, Dacia (Emperor Edition), Galatia, Getae (Pirates & Raiders), Iceni, Iceni (Emperor Edition), Lusitani, Lusitani (Hannibal at the Gates), Marcomanni (Emperor Edition), Massagetae, Nervii, Nervii (Caesar in Gaul), Odrysian Kingdom (Pirates & Raiders), Roxolani, Royal Scythia, Suebi, Suebi (Caesar in Gaul), Tylis (Pirates & Raiders))
Despite the musical limitations of the horn, few instruments held such importance in the ancient world. Because of their arresting tone, horns served a vital function in signalling in battles, hunts, assemblies or rituals, and use in these situations conferred a level of prestige upon the object itself. Although the earliest horns were simple conch shells or hollowed-out animal horns, the societal importance of the instrument led to a gradual increase in the ostentatiousness of their design. A prime example of this is the carnyx, a tall metal instrument with a head in the shape of bellowing animal. This was designed to be heard above the clash of battle and featured heavily in Roman representations of barbarians.